Consideration of method for restricting use of smartphone based on forced character entry

T. Kajinami, Yuuto Hirata, H. Tsuji
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Abstract

This paper considers a method for restricting the use of a smartphone based on forced character entry. The long-range goal of this research is to suppress mobile phone addiction. Previous methods to achieve this goal have generally been shotgun approaches (e.g., shutting down all of the application programs on the phone based on an established time limit) and have been designed for youngster users. The concept of this research is to consider a method for lowering the motivation for using the phone instead of a shotgun approach. We expect a user to eventually abstain voluntarily from using the phone as a result of this method. This paper focuses on video and game contents. These are major contents that are browsed using a phone. This study implemented a character entry screen that was displayed on the phone based on an established time limit and investigated lowering the user's motivation for using the phone.
基于强制字符输入限制智能手机使用方法的思考
本文考虑了一种基于强制字符输入限制智能手机使用的方法。这项研究的长期目标是抑制手机成瘾。以前实现这一目标的方法通常是霰弹枪方法(例如,根据既定的时间限制关闭手机上的所有应用程序),并且是为年轻用户设计的。这项研究的概念是考虑一种方法来降低使用手机的动机,而不是霰弹枪的方法。我们希望用户最终自愿放弃使用手机作为这种方法的结果。本文主要研究视频和游戏内容。这些是使用手机浏览的主要内容。这项研究实现了一个基于既定时间限制显示在手机上的字符输入屏幕,并调查了降低用户使用手机的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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