Optimized distributed implementation of multiparty interactions with observation

S. Bensalem, M. Bozga, J. Quilbeuf, J. Sifakis
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引用次数: 4

Abstract

Using high level coordination primitives allows enhanced expressiveness of component-based frameworks to cope with the inherent complexity of present-day systems designs. Nonetheless, their distributed implementation raises multiple issues, regarding both the correctness and the runtime performance of the final implementation. We propose a novel approach for distributed implementation of multiparty interactions subject to scheduling constraints expressed by priorities. We rely on new composition operators and semantics that combine multiparty interactions with observation. We show that this model provides a natural encoding for priorities and moreover, can be used as an intermediate step towards provably correct and optimized distributed implementations.
优化了带有观察的多方交互的分布式实现
使用高级协调原语可以增强基于组件的框架的表达能力,以应对当前系统设计的固有复杂性。尽管如此,他们的分布式实现提出了多个问题,涉及到最终实现的正确性和运行时性能。我们提出了一种新的方法,用于分布式实现受优先级表示的调度约束的多方交互。我们依靠新的组合操作符和语义,将多方交互与观察结合起来。我们表明,该模型为优先级提供了一种自然的编码,而且,可以用作实现可证明正确和优化的分布式实现的中间步骤。
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