Automatically generating user interfaces for device federations

E. Braun, M. Mühlhäuser
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引用次数: 2

Abstract

One of the ideas of ubiquitous computing is that computing resources should be embedded ubiquitously in the environment, making them available to any nearby users. Some researchers have applied this to interaction, and tried to embed an abundance of interactive devices, such as touch screens, in rooms and whole buildings. The opposite concept is that of a single personal mobile device, which users carry at all times and use for all interactions. Because both concepts have different strengths, we explore building interfaces for federations of personal mobile and stationary embedded devices, exploiting the capabilities of both rather than forcing users to choose between either. We have developed an infrastructure that coordinates multiple devices for that purpose: groups of devices work together to render a user interface. As one of the main challenges for such federated user interfaces we have identified their authoring. How should the interface be divided in multiple parts, and can that decision be made by a computer rather than a human designer?.
自动生成设备联合的用户界面
普适计算的理念之一是,计算资源应该无处不在地嵌入到环境中,使任何附近的用户都可以使用它们。一些研究人员将其应用于互动,并试图在房间和整个建筑中嵌入大量的互动设备,如触摸屏。相反的概念是单一的个人移动设备,用户随时携带并使用它进行所有交互。因为这两个概念有不同的优势,我们探索为个人移动和固定嵌入式设备的联盟构建接口,利用两者的功能,而不是强迫用户在两者之间做出选择。我们已经开发了一个基础设施,用于协调多个设备:设备组一起工作以呈现用户界面。作为这种联合用户界面的主要挑战之一,我们已经确定了它们的编写。界面应该如何划分成多个部分,这个决定是否可以由计算机而不是人类设计师来做?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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