Matching and Recovering 3D People from Multiple Views

Alejandro Pérez-Yus, Antonio Agudo
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引用次数: 3

Abstract

This paper introduces an approach to simultaneously match and recover 3D people from multiple calibrated cameras. To this end, we present an affinity measure between 2D detections across different views that enforces an uncertainty geometric consistency. This similarity is then exploited by a novel multi-view matching algorithm to cluster the detections, being robust against partial observations as well as bad detections and without assuming any prior about the number of people in the scene. After that, the multi-view correspondences are used in order to efficiently infer the 3D pose of each body by means of a 3D pictorial structure model in combination with physico-geometric constraints. Our algorithm is thoroughly evaluated on challenging scenarios where several human bodies are performing different activities which involve complex motions, producing large occlusions in some views and noisy observations. We outperform state-of-the-art results in terms of matching and 3D reconstruction.
从多个视图中匹配和恢复3D人物
本文介绍了一种从多个标定相机中同时匹配和恢复三维人物的方法。为此,我们提出了跨不同视图的二维检测之间的亲和度量,以强制不确定性几何一致性。这种相似性随后被一种新的多视图匹配算法用于聚类检测,对部分观察和不良检测具有鲁棒性,并且不需要假设场景中有多少人。然后,利用多视图对应,结合物理几何约束,通过三维图形结构模型有效地推断出每个身体的三维姿态。我们的算法在具有挑战性的场景中进行了彻底的评估,其中几个人体正在执行不同的活动,这些活动涉及复杂的运动,在某些视图和嘈杂的观察中产生大的遮挡。我们在匹配和3D重建方面优于最先进的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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