The Body Sensor Suit with Mixed Reality Interactive Games

Kuo-Yi Chen, Jeng-Dao Lee, Ting-Jia Zhang
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引用次数: 1

Abstract

With the progress of the technology, the Virtual Reality (VR) that only provides viewing becomes more difficultly to provide users the better VR experience. In order to enhance VR interaction, there are various technologies to improve better VR experiences, such as users could control and move by their hand and feet. However, the most of the VR equipment only operate by controller’s direction and the triggers on the controller button, it leads that users cannot use their own body to have an intuitive control.In order to improve this issue, this study focuses on maximizing the interactivity of VR of long-range moving, thus smartphone is chosen as our development platform. Based on Google ARCore library, the values of accelerometer, magnetism sensor and gyroscope from 9-axis sensor can be got. Furthermore, the Inertial Measurement Unit (IMU) is used to calculate information and motion tracking of body. Therefore, the smartphone could detect the body node on the user’s three-dimensional movement accurately, and feedback the control information into mixed reality interactive games.
带有混合现实互动游戏的身体传感器套装
随着技术的进步,仅提供观看的虚拟现实(VR)越来越难以为用户提供更好的虚拟现实体验。为了增强VR交互,有各种各样的技术来改善更好的VR体验,比如用户可以通过他们的手和脚来控制和移动。然而,大多数VR设备仅通过控制器的方向和控制器按钮上的触发器进行操作,这导致用户无法使用自己的身体进行直观的控制。为了改善这一问题,本研究的重点是最大化远程移动VR的交互性,因此选择智能手机作为我们的开发平台。基于Google ARCore库,可以得到9轴传感器的加速度传感器、磁传感器和陀螺仪的值。在此基础上,利用惯性测量单元(IMU)对物体进行信息计算和运动跟踪。因此,智能手机可以准确地检测到用户三维运动中的身体节点,并将控制信息反馈到混合现实互动游戏中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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