Optimizing Substream Scheduling for Peer-to-Peer Live Streaming

K.-H. Kelvin Chan, S. Chan, A. Begen
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引用次数: 2

Abstract

In peer-to-peer (P2P) live streaming using unstructured mesh, packet scheduling is an important factor on overall playback delay. The hybrid pull-push approach has been recently proposed to reduce delay compared to classical pulling method. In this approach, video are divided into substreams and packets are pushed with low delay. There has been little work addressing the scheduling problem on substream assignment. In this paper, we study the scheduling problem on assigning substreams to minimize packet delay. Given heterogeneous contents, delays and bandwidths of parents, we formulate the Substream Assignment (SA) problem to assign substreams to parents with minimum delay. The SA problem can be optimally solved in polynomial time by transforming it into a Max-Weighted Bipartite Matching problem. Simulation results show that our distributed algorithm achieves substantially lower delay as compared with traditional pull and current hybrid pull-push approaches based on greedy algorithm.
优化点对点直播的子流调度
在使用非结构化网格的点对点(P2P)直播中,数据包调度是影响整体播放延迟的重要因素。与传统的拉法相比,近年来提出了一种混合拉-推方法来减少延迟。在这种方法中,视频被分成子流,数据包被低延迟地推送。关于子流分配的调度问题的研究很少。本文研究了分配子流以最小化数据包延迟的调度问题。考虑到父节点的异构内容、延迟和带宽,我们提出了子流分配(SA)问题,以最小的延迟将子流分配给父节点。将SA问题转化为极大权二部匹配问题,可以在多项式时间内得到最优解。仿真结果表明,与传统的pull和当前基于贪心算法的混合pull-push方法相比,我们的分布式算法实现了更低的延迟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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