Automatic blend shape creation for facial motion capture

Victoria McGowen, Joe Geigel
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引用次数: 1

Abstract

Blend shape animation is one of the most common methods for facial animation used by animators. Creation of effective blend shapes is an investment as they can take a very long time to create, but once finished, help with consistency in animation. As this is a prime animation method, its extensive process can be off-putting to newcomers. This project is focused on creating a system that will automate the blend shape creation process. The resulting blend shapes could be used in a blend shape based facial motion capture system (eg. [Weise et al. 2011]). The goal of this application is to produce a comparable result to that of blend shapes done by hand for student projects.
自动混合形状创建面部动作捕捉
混合形状动画是动画师使用的最常用的面部动画方法之一。创建有效的混合形状是一种投资,因为它们可能需要很长时间来创建,但一旦完成,有助于动画的一致性。由于这是一种主要的动画方法,其广泛的过程可能会让新手感到不快。这个项目的重点是创建一个系统,将自动混合形状的创建过程。所得到的混合形状可用于基于混合形状的面部动作捕捉系统(例如;[Weise et al. 2011])。此应用程序的目标是为学生项目生成与手工混合形状相当的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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