Bridging knowledge between craftsman and learner in Chinese intangible cultural heritage through WebAR

Peng Tan, Yi Ji, Damian Hills, Tieming Fu
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引用次数: 5

Abstract

The purpose of this paper is to explore new perspectives to learning Intangible Cultural Heritage (ICH) through embodied interaction with focus on learning and experience with traditional Cantonese Porcelain crafting. This research developed a WebAR application where various processes are presented through the tangible interaction of virtual porcelain represented by physical objects. The learner is able to directly interact with the plate that bridges the tangible materials and making processes of ICH utilizing WebAR. Empirical studies found that the WebAR and embodied interaction can enhance student's tangible learning experience to transfer knowledge between craftsman and student.
通过WebAR在中国非物质文化遗产的工匠和学习者之间架起一座桥梁
本文旨在通过具身互动探索学习非物质文化遗产(ICH)的新视角,重点是学习和体验传统粤瓷工艺。本研究开发了一个WebAR应用程序,通过实物代表的虚拟瓷器的有形交互来呈现各种过程。学习者能够直接与利用WebAR连接有形材料和非物质文化遗产制作过程的板块进行互动。实证研究发现,WebAR和具身互动可以增强学生的有形学习体验,从而在匠人与学生之间传递知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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