Computational photography and compressive holography

D. Marks, Joonku Hahn, R. Horisaki, D. Brady
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引用次数: 2

Abstract

As lasers, photosensors, and computational imaging techniques improve, holography becomes an increasingly attractive approach for imaging applications largely reserved for photography. For the same illumination energy, we show that holography and photography have nearly identical noise performance. Because the coherent field is two dimensional outside of a source, there is ambiguity in inferring the three-dimensional structure of a source from the coherent field. Compressive holography overcomes this limitation by imposing sparsity constraints on the three-dimensional scatterer, which greatly reduces the number of possibilities allowing reliable inference of structure. We demonstrate the use of compressive holography to infer the three-dimensional structure of a scene comprising two toys.
计算摄影和压缩全息术
随着激光、光传感器和计算成像技术的进步,全息成像技术成为一种越来越有吸引力的成像应用方法,主要用于摄影。对于相同的照明能量,我们表明全息和摄影具有几乎相同的噪声性能。由于相干场在源外是二维的,因此从相干场推断源的三维结构时存在模糊性。压缩全息通过对三维散射体施加稀疏性约束来克服这一限制,这大大减少了允许可靠推断结构的可能性的数量。我们演示了压缩全息术的使用,以推断由两个玩具组成的场景的三维结构。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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