Worksheets Electronic Development of STEAM-Based to Improve Students' Creative Thinking Ability

D. Dermawan, Kinanti Andartiani
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引用次数: 1

Abstract

This study aimed to develop a valid, practical, and effective STEAM-based E-LKPD to improve students' creative thinking skills. This study used research and development procedures with reference to the 4D model (Define, Design, Develop, and Disseminate) but this research is only up to the develop stage. The experimental design used is "One Groups Pretest-Posttest Design" with 72 students as research subjects. The research instruments include observation sheets, interview sheets, expert validation test sheets, written tests (pretest and posttest), and questionnaire sheets (questionnaire). The results of the research that have been gained, it is known that the validity of the E-LKPD according to the material expert validator is 91.6 in the very valid category, the media expert validator is 75 in the valid category, and the language expert validator is 85 in the very valid category. The effectiveness of E-LKPD according to the results of the N-Gain test calculation of 0.61 is included in the category of quite effective and showed that there was a significant increase in creative thinking skills before and after using STEAM-based E-LKPD with 91% classical completeness results with complete criteria. The STEAM-based E-LKPD was declared practical according to the results of teacher and student respondents who showed the results of teacher respondents, namely scores of 83 and 80 with very interesting categories and student respondents producing an average score of 81 with very attractive categories. The conclusion of the research is that the development of STEAM-based E-LKPD is suitable for distance learning activities and can improve students' creative thinking skills.
基于steam的电子练习题开发提高学生创造性思维能力
本研究旨在开发一个有效、实用、有效的基于steam的E-LKPD,以提高学生的创造性思维能力。本研究参照四维模型(定义、设计、开发、传播)的研发流程,但本研究仅停留在开发阶段。实验设计采用“一组前测后测设计”,以72名学生为研究对象。研究工具包括观察表、访谈表、专家验证测试表、书面测试(前测和后测)和问卷(问卷)。已获得的研究结果表明,材料专家验证者的E-LKPD在非常有效类别中的效度为91.6,媒体专家验证者在有效类别中的效度为75,语言专家验证者在非常有效类别中的效度为85。根据N-Gain测试计算的结果,E-LKPD的有效性为0.61,属于相当有效的范畴,表明使用基于steam的E-LKPD前后创造性思维能力有显著提高,经典完备性结果为91%,标准完整。基于steam的E-LKPD根据教师和学生的调查结果被宣布为可行。教师和学生的调查结果显示,在非常有趣的类别中,教师得分为83分和80分,而在非常吸引人的类别中,学生的平均得分为81分。研究的结论是基于steam的E-LKPD的开发适合于远程学习活动,可以提高学生的创造性思维能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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