Event-based Integral Reinforcement Learning Algorithm for Non-zero-sum Games of Partially Unknown Nonlinear Systems

Hanguang Su, Huaguang Zhang, Yanhong Luo, Qiuye Sun
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引用次数: 1

Abstract

In this work, a novel event-based integral reinforcement learning (IRL) adaptive control method is developed to solve the multiplayer non-zero-sum (NZS) games of the nonlinear systems with unknown drift dynamics. By virtue of the IRL algorithm, the system drift dynamics is no more needed in the controller design. Moreover, different from the existing iteration computation methods, this method is online implemented, on which condition the event-triggered control framework can be combined with the IRL algorithm in solving the NZS game problems. In this method, a state-dependent triggering condition is proposed, thus the computation and communication loads are reduced in the control process. Moreover, the uniform ultimate boundedness (UUB) stability of the controlled system and the convergence of the critic weights have also been proved. Finally, a numerical example is provided to demonstrate the effectiveness of our method.
部分未知非线性系统非零和博弈的基于事件的积分强化学习算法
本文提出了一种新的基于事件的积分强化学习(IRL)自适应控制方法,用于解决具有未知漂移动力学的非线性系统的多人非零和(NZS)博弈。利用IRL算法,在控制器设计中不再需要系统漂移动力学。此外,与现有的迭代计算方法不同,该方法是在线实现的,在此条件下,事件触发控制框架可以与IRL算法相结合来解决NZS博弈问题。该方法提出了一种状态相关的触发条件,减少了控制过程中的计算量和通信负荷。此外,还证明了被控系统的一致极限有界稳定性和临界权值的收敛性。最后,通过数值算例验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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