Research on the Application of Computer 3Dmax Image Modeling Technology in Environmental Design

L. Wang
{"title":"Research on the Application of Computer 3Dmax Image Modeling Technology in Environmental Design","authors":"L. Wang","doi":"10.1109/ICDSCA56264.2022.9988656","DOIUrl":null,"url":null,"abstract":"A typical case of a virtual reality interactive system combining software and hardware is proposed by comprehensively using embedded, three-dimensional modeling, virtual reality and other technologies to realize real-time interactive control between virtual scenes and real environments. Based on the example of making 3D indoor scene roaming animation, this paper discusses the theory and technical methods of 3D indoor scene roaming based on 3DSMAX, Premiere Pro and other software. The method and skills of using the v-ray renderer to render the output image and importing it into Premiere Ro for post-compositing.","PeriodicalId":416983,"journal":{"name":"2022 IEEE 2nd International Conference on Data Science and Computer Application (ICDSCA)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE 2nd International Conference on Data Science and Computer Application (ICDSCA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDSCA56264.2022.9988656","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

A typical case of a virtual reality interactive system combining software and hardware is proposed by comprehensively using embedded, three-dimensional modeling, virtual reality and other technologies to realize real-time interactive control between virtual scenes and real environments. Based on the example of making 3D indoor scene roaming animation, this paper discusses the theory and technical methods of 3D indoor scene roaming based on 3DSMAX, Premiere Pro and other software. The method and skills of using the v-ray renderer to render the output image and importing it into Premiere Ro for post-compositing.
计算机3Dmax图像建模技术在环境设计中的应用研究
综合运用嵌入式、三维建模、虚拟现实等技术,实现虚拟场景与真实环境的实时交互控制,提出了一个软硬件结合的虚拟现实交互系统的典型案例。本文以制作三维室内场景漫游动画为例,探讨了基于3DSMAX、Premiere Pro等软件实现三维室内场景漫游的理论和技术方法。使用v-ray渲染器渲染输出图像并将其导入Premiere Ro进行后期合成的方法和技巧。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信