DART: the Designer's Augmented Reality Toolkit

B. MacIntyre, Maribeth Gandy Coleman, J. Bolter, Steven W. Dow, B. Hannigan
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引用次数: 50

Abstract

This demonstration highlights the Designer's Augmented Reality Toolkit (DART), a system that allows users to easily create augmented reality (AR) experiences. Over the past year our research has focused on the creation of this toolkit that can be used by technologists, designers, and students alike to rapidly prototype AR applications. Current approaches to AR development involve extensive programming and content creation as well as knowledge of technical topics involving cameras, trackers, and 3D geometry. The result is that it is very difficult even for technologists to create AR experiences. Our goal was to eliminate these obstacles that prevent such users from being able to experiment with AR. The DART system is based on the Macromedia Director multimedia-programming environment, the de facto standard for multimedia content creation. DART uses the familiar Director paradigms of a score, sprites and behaviors to allow a user to visually create complex AR applications. DART also provides low-level support for the management of trackers, sensors, and camera via a Director plug-in Xtra. This demonstration will show the wide range of AR and other types of multimedia applications that can be created with DART, and visitors will have the opportunity to use DART to create their own experiences.
DART:设计师的增强现实工具包
这个演示突出了设计师的增强现实工具包(DART),一个允许用户轻松创建增强现实(AR)体验的系统。在过去的一年里,我们的研究重点是创建这个工具包,技术人员、设计师和学生都可以使用它来快速构建AR应用程序的原型。当前的AR开发方法涉及广泛的编程和内容创建,以及涉及相机、跟踪器和3D几何的技术主题知识。其结果是,即使是技术人员也很难创造AR体验。我们的目标是消除这些阻碍这些用户进行AR实验的障碍。DART系统基于Macromedia Director多媒体编程环境,这是多媒体内容创建的事实上的标准。DART使用熟悉的Director范例(分数、精灵和行为)来允许用户可视化地创建复杂的AR应用程序。DART还通过Director插件Xtra为跟踪器、传感器和摄像机的管理提供低级支持。这次演示将展示可以用DART创建的广泛的AR和其他类型的多媒体应用程序,参观者将有机会使用DART创建自己的体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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