ANALISIS PENGEMBANGAN MEDIA PEMBELAJARAN KEBUGARAN JASMANI BERBASIS MULTIMEDIA INTERAKTIF

Franciska Paulina
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Abstract

The  purpose  of  the study. This study aims to analyze the multimedia used by previous researchers to determine the level of relevance and to develop physical fitness learning (preliminary study).Materials and methods. The method used is a literature review method which describes previous research which is then analyzed and concluded in accordance with the research objectives.  Library research is research that is carried out only based on written works, including research results, both published and unpublished (Embun, 2012). The problem in this research is to find out the relevance of interactive multimedia-based physical fitness learning media from the research results.Results. The results of a literature review from previous studies show that interactive multimedia (auto play media) has been applied to physical fitness learning and there needs to be the development of website-based physical fitness learning (google sites) that have not been developed previously so that it can increase the enthusiasm of students in participating in physical fitness learning.Conclusions. An interactive multimedia based fitness learning developed and effective to use. and there needs to be the development of website-based physical fitness learning (google sites) that have not been developed previously so that it can increase the enthusiasm of students in participating in physical fitness learning. 
互动多媒体基础物理健身开发分析
研究的目的。本研究旨在分析以往研究者使用的多媒体,以确定相关程度,并发展体能学习(初步研究)。材料和方法。使用的方法是文献综述法,描述以前的研究,然后根据研究目标进行分析和总结。图书馆研究是仅基于书面作品进行的研究,包括已发表和未发表的研究成果(Embun, 2012)。本研究的问题在于从研究结果中找出基于交互式多媒体的健身学习媒体的相关性。通过对以往研究文献的梳理,发现交互式多媒体(自动播放媒体)已经应用到体育健身学习中,需要开发以前没有开发的基于网站的体育健身学习(谷歌网站),这样才能提高学生参与体育健身学习的积极性。一种基于交互式多媒体的健身学习开发和有效使用。并且需要开发以前没有开发过的基于网站的健身学习(google sites),这样才能提高学生参与健身学习的积极性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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