Quadric reconstruction from dual-space geometry

G. Cross, Andrew Zisserman
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引用次数: 98

Abstract

We describe the recovery of a quadric surface from its image in two or more perspective views. The recovered quadric is used in 3D modeling and image registration applications. There are three novel contributions. First, it is shown that a one parameter family of quadrics is recovered from outlines in two views. The ambiguity is reduced to twofold given a point correspondence. There is no ambiguity from outlines in three or more views. Second, it is shown that degenerate quadrics reduce the ambiguity of reconstruction. Third, it is shown that surfaces can be piecewise quadric approximated from piecewise conic approximations of their outlines. All these cases are illustrated by examples with real images. Implementation details are given and the quality of the results is assessed.
双空间几何的二次重构
我们描述了在两个或多个透视图中从图像中恢复二次曲面。恢复的二次曲线用于三维建模和图像配准应用。有三个新颖的贡献。首先,证明了在两种视图中从轮廓中恢复出一个单参数的二次曲面族。在给定一个点对应的情况下,歧义减少到两倍。在三个或更多视图中,轮廓没有歧义。其次,简并二次曲面减少了重构的模糊性。第三,证明了曲面可以由其轮廓的分段二次逼近得到分段二次逼近。所有这些案例都用实际图像进行了举例说明。给出了实施细节,并评估了结果的质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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