SoC-C: efficient programming abstractions for heterogeneous multicore systems on chip

A. Reid, K. Flautner, Edmund Grimley-Evans, Yuan Lin
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引用次数: 29

Abstract

The architectures of system-on-chip (SoC) platforms found in high-end consumer devices are getting more and more complex as designers strive to deliver increasingly compute-intensive applications on near-constant energy budgets. Workloads running on these platforms require the exploitation of heterogeneous parallelism and increasingly irregular memory hierarchies. The conventional approach to programming such hardware is very lowlevel but this yields software which is intimately and inseparably tied to the details of the platform it was originally designed for, limiting the software's portability, and, ultimately, the architectural choices available to designers of future platform generations. The key insight of this paper is that many of the problems experienced in mapping applications onto SoC platforms come not from deciding how to map a program onto the hardware but from the need to restructure the program and the number of interdependencies introduced in the process of implementing those decisions. We tackle this complexity with a set of language extensions which allows the programmer to introduce pipeline parallelism into sequential programs, manage distributed memories, and express the desired mapping of tasks to resources. The compiler takes care of the complex, error-prone details required to implement that mapping. We demonstrate the effectiveness of SoC-C and its compiler with a "software defined radio" example (the PHY layer of a Digital Video Broadcast receiver) achieving a 3.4x speedup on 4 cores.
SoC-C:芯片上异构多核系统的高效编程抽象
随着设计人员努力在近乎恒定的能源预算下提供越来越多的计算密集型应用,高端消费设备中的片上系统(SoC)平台架构正变得越来越复杂。在这些平台上运行的工作负载需要利用异构并行性和越来越不规则的内存层次结构。这种硬件编程的传统方法是非常低级的,但这产生的软件与它最初设计的平台的细节密切相关,不可分割,限制了软件的可移植性,并最终限制了未来平台设计人员的架构选择。本文的关键观点是,在将应用程序映射到SoC平台上所遇到的许多问题不是来自于决定如何将程序映射到硬件上,而是来自于需要重组程序以及在实施这些决策的过程中引入的相互依赖关系的数量。我们通过一组语言扩展来解决这种复杂性,这些扩展允许程序员将管道并行性引入顺序程序,管理分布式内存,并表达所需的任务到资源的映射。编译器负责实现该映射所需的复杂且容易出错的细节。我们用一个“软件定义无线电”的例子(数字视频广播接收机的物理层)证明了SoC-C及其编译器的有效性,在4核上实现了3.4倍的加速。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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