Virtual Reality based Classroom

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Abstract

In today’s world, we come across a number of technologies. We have acquired majorities of technology as we come across them. In the same way, Virtual reality is also a computer-based technology that accumulates various input and output devices by allowing the user to interact and experience with the virtual environment which seems to be real but not reel. After taking inspiration from the technology, we are eager to present Virtual Reality based Classroom. In this virtual classroom, the user can do all the things as done in the real classroom. Virtual Reality Based classroom will be working for the user like it stimulate the reality of its presence. The user’s will be present physically via VR device with all other users to interact. When users will mount the VR device on their head, they will be redirected to their default dashboard (3D environment, which will be customizable) which will be constituting of different menu and that will be controlled via Pensil (3d mouse, used for interaction in the virtual world). When user will be online via server connection, then the connected users will be notified and hence, they all will be presented in a particular environment which will be different and all of them will be present their physically (their avatar). The designing will be done according to the requirements of the users. This will be the future of education that will mainly erase the problems of the student comprising distance learning, economical and deprivation of the practical aspect of knowledge.
基于虚拟现实的课堂
在当今世界,我们遇到了许多技术。我们已经获得了大多数技术,因为我们遇到了它们。同样,虚拟现实也是一种以计算机为基础的技术,它通过让用户与看似真实但不真实的虚拟环境进行交互和体验,从而积累各种输入和输出设备。在从技术中获得灵感后,我们渴望呈现基于虚拟现实的课堂。在这个虚拟教室里,用户可以做所有在真实教室里做的事情。基于虚拟现实的课堂将会为用户带来像它一样的现实刺激它的存在感。用户将通过虚拟现实设备与所有其他用户进行互动。当用户将VR设备安装在他们的头上时,他们将被重定向到他们的默认仪表板(3D环境,这将是可定制的),这将由不同的菜单组成,并将通过Pensil (3D鼠标,用于虚拟世界中的交互)进行控制。当用户通过服务器连接在线时,连接的用户将收到通知,因此,他们都将呈现在一个特定的环境中,这将是不同的,他们所有人都将呈现他们的物理(他们的化身)。根据用户的要求进行设计。这将是教育的未来,它将主要消除学生的问题,包括远程学习,经济和剥夺知识的实际方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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