Improvement of Student-centred Experiential Learning in Thermofluids Laboratory Practices

Fernando Jiménez-Villarejo Díaz, C. Bolu, G. Ihenacho, D. Agholor
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Abstract

Thermodynamics and fluid mechanics are two of the most essential courses in the teaching of engineering, as they appear in every engineering degree programme. They also are complicated subjects for the students to understand without any practical or visual aids. This project aims to improve the experiential learning of engineering students by a safe student-centred design of thermo-fluids laboratory practices. Three different approaches were used in the practices to ascertain which one is the best to implement. A total of 48 students were divided in three groups depending on the background they are provided with before the experiment, namely, no background, explanatory videos, and hand-on computer simulations or programming. In addition to the simulations, C programming of a specific fluid mechanics theory was given, in another course, to the students prior to tests on the same theory in fluid mechanics. Results showed that letting the students start the practices without any visual aid was also really confusing for them. It is unclear if the ones that watched the videos before-hand had a better understanding of the experiments. However, the result showed that hands-on computer programming prior to the tests significantly improved the understanding of the theory as evidenced by the test scores.
在热流体实验实践中以学生为中心的体验式学习的改进
热力学和流体力学是工程教学中最重要的两门课程,因为它们出现在每个工程学位课程中。它们也是复杂的科目,没有任何实际或视觉辅助,学生们很难理解。本计画旨在透过以学生为中心的热流体实验实践设计,改善工科学生的体验式学习。在实践中使用了三种不同的方法来确定哪一种是最好的实现方法。根据实验前的背景,将48名学生分为三组,即无背景,解释性视频和动手计算机模拟或编程。除了模拟之外,在另一门课程中,在对流体力学的同一理论进行测试之前,还向学生提供了特定流体力学理论的C编程。结果表明,让学生在没有任何视觉辅助的情况下开始练习也会让他们感到困惑。目前尚不清楚那些事先观看视频的人是否对实验有更好的理解。然而,结果表明,在测试之前动手编写计算机程序可以显著提高对理论的理解,这一点可以从测试分数中得到证明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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