Building reusable software

S. Parker
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引用次数: 2

Abstract

Summary form only given, as follows. Reusing software improves quality as well as productivity. In practice, it is hard to achieve significant levels of reuse in commercial applications beyond generic support software. This tutorial will present programming and design techniques for achieving more reuse. The first session will examine the obstacles to reuse in commercial data processing, and illustrate the potential benefits. The main session will: 1) consider design reuse, source code reuse and routine libraries; 2) review the principles of modular design, cohesion, coupling and information hiding; 3) show how inheritance and dynamic binding extend and enhance these established techniques. The final session addresses organisational aspects of reuse, an alternative project lifecycle, metrics and developer motivation. The tutorial is intended for developers and their managers regardless of language, method or platform.
构建可重用软件
仅给出摘要形式,如下。重用软件可以提高质量和生产力。在实践中,在通用支持软件之外的商业应用程序中很难实现显著的重用级别。本教程将介绍实现更多重用的编程和设计技术。第一次会议将审查在商业数据处理中重用的障碍,并说明其潜在的好处。主要会议将:1)考虑设计重用、源代码重用和例程库;2)回顾了模块化设计、内聚、耦合和信息隐藏的原理;3)展示继承和动态绑定如何扩展和增强这些已建立的技术。最后一个环节将讨论重用的组织方面、可选择的项目生命周期、度量和开发人员动机。本教程适用于开发人员及其管理人员,无论使用何种语言、方法或平台。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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