Educational Approaches Of Simulation Learning In A Virtual 3d Environment Close To Reality

Younes Kadi, K. Satori
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引用次数: 1

Abstract

Distributed simulation with a virtual environment of quality is a qualified teaching solution, especially in the military field. A soldier's performance will be better if deployed preferably in a known combat space. This article deals, with a comparative study, the performance of two teams in training with two different simulation methods. One based on simulation in an imaginary virtual battlefield and the other on that existing in reality. The research and the results of this study represent the new approach of dynamic invention of real ground established, during the research carried out during the realization of a distributed simulator of combat for soldiers training on shooting techniques. This new method aims to provide trainees with a virtual combat space existing in reality and presenting the best results and performance and based on geographic information systems (GIS), some 3D modeling tools and 3D engines in this case the 3D Unity engine.
贴近现实的虚拟三维环境中模拟学习的教学方法
具有高质量虚拟环境的分布式仿真是一种合格的教学解决方案,特别是在军事领域。如果部署在已知的战斗空间,士兵的表现会更好。本文采用两种不同的模拟方法,对两支队伍在训练中的表现进行了比较研究。一种基于虚拟战场的模拟,另一种基于现实战场。本研究的研究成果代表了在实现面向士兵射击技术训练的分布式作战模拟器的研究过程中,建立真实地面动态发明的新方法。该方法以地理信息系统(GIS)、三维建模工具和三维引擎为基础,以3D Unity引擎为基础,为学员提供现实中存在的虚拟作战空间,并呈现最佳效果和性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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