Enhancing the security of gaming transactions using blockchain technology

C. Paduraru, R. Cristea, Alin Stefanescu
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Abstract

In this paper, we propose GameBlockchain, an open-source blockchain framework designed to support secure transactions of NFTs in modern computer games. Its purpose is to enable game industry stakeholders such as game developers, content creators, and regular gamers to create and exchange game assets in a more secure and trusted environment. The security of traditional databases and potential data tampering or dangerous user behavior is improved, as outlined in the paper, by blockchain technology, which is used to record critical operations in a ledger, preserving the identity of the user at all times. From a technical perspective, the main goal is to provide an architecture that is easy to use, flexible, understandable, and has an extensible SDK. Using the framework, game developers and regular users should be able to create and trade assets without third-party providers, and use all related services directly in the game interface itself, without having to switch between applications or pay additional transfer fees to providers. We also encourage the development of games with shared marketplaces and wallets on both the developer and user sides, making it easier to monetize assets and services.
使用区块链技术加强游戏交易的安全性
在本文中,我们提出了GameBlockchain,这是一个开源区块链框架,旨在支持现代电脑游戏中nft的安全交易。它的目的是让游戏行业的利益相关者,如游戏开发者、内容创作者和普通玩家,能够在一个更安全、更可信的环境中创造和交换游戏资产。正如本文所概述的那样,区块链技术提高了传统数据库的安全性以及潜在的数据篡改或危险用户行为,区块链技术用于在分类账中记录关键操作,始终保持用户的身份。从技术角度来看,主要目标是提供易于使用、灵活、可理解并具有可扩展SDK的体系结构。使用该框架,游戏开发者和普通用户应该能够在没有第三方提供商的情况下创建和交易资产,并直接在游戏界面中使用所有相关服务,而无需在应用程序之间切换或向提供商支付额外的转会费。我们还鼓励开发者和用户使用共享的市场和钱包来开发游戏,这样更容易将资产和服务货币化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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