The Effect of Pelajar Go! as a Boardgame to Improve Student’s Speaking Skill

F. Pratiwi, Mukminan
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引用次数: 2

Abstract

This study was conducted based on the teacher's need for learning media to train students' speaking skills. Based on a survey conducted in a public elementary school in Bantul area, Yogyakarta, speaking skills become the standard of graduation that must be mastered by students and are very important for further study. Unfortunately, many students still think that public speaking is frightening. The purpose of this paper is to see the effectiveness of Pelajar Go!, a board gamebased learning medium, on students' speaking skills, with pre-test and post-test control group design and experimental group selection based on random sampling, Kolmogrov-Smirnov test, Levene’s test, and analysis of variance (t-test). The results show that learning using Pelajar Go! is more effective to improve students' speaking skills than using conventional media. There are significant differences in terms of task achievement and communication skills (0.006), speech clarity and naturalness (0.015), grammar (0.006), and vocabulary (0.003). This medium works well to help students participating in a discussion, motivate students to learn because of the interesting forms and content, encourage students to convey their ideas, and provide fun and exciting ways to practice their skills. Keywords—learning media, speaking skill, board game, elementary student
Pelajar的效果Go!作为棋盘游戏来提高学生的口语能力
本研究是基于教师需要学习媒体来训练学生的口语能力而进行的。根据在日惹市班图尔地区一所公立小学进行的一项调查,口语技能成为学生毕业必须掌握的标准,对进一步学习非常重要。不幸的是,许多学生仍然认为公开演讲是可怕的。本文的目的是为了了解Pelajar Go!基于桌面游戏的学习媒介,对学生的口语技能进行了测试前和测试后的对照组设计,实验组的选择基于随机抽样、Kolmogrov-Smirnov检验、Levene检验和方差分析(t检验)。结果表明,使用Pelajar Go!比使用传统媒体更有效地提高学生的口语能力。在任务完成和沟通技巧(0.006)、言语清晰度和自然度(0.015)、语法(0.006)和词汇量(0.003)方面存在显著差异。这种媒介很好地帮助学生参与讨论,因为有趣的形式和内容激励学生学习,鼓励学生表达他们的想法,并提供有趣和令人兴奋的方式来练习他们的技能。关键词:学习媒体;口语技巧;桌游
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