Augmented Reality Logo System Based on Android platform

Eun-Young Jung, Un-Kuk Jeong, Sun-Jin Lim, C. Moon, Byeong-Man Kim
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引用次数: 1

Abstract

A mobile phone is becoming no longer a voice communication tool due to smartphones and mobile internet. Also, it now becomes a total entertainment device on which we can play game and get services by variety applications through the Web. As smartphones are getting more popular, their usages are also increased, which makes the interest of advertising industry in mobile advertisement increased but it is bound to be limited by the size of the screen. In this paper, we suggest an augmented reality logo system based on Android platform to maximize the effect of logo advertisement. After developing software and mounting it on a real smartphone, its performances are analyzed in various ways. The results show the possibility of its application to real world but it`s not enough to provide real time service because of the low performance of hardware.
基于Android平台的增强现实Logo系统
由于智能手机和移动互联网的出现,手机不再是语音通信的工具。此外,它现在已经成为一个完全的娱乐设备,我们可以在上面玩游戏,并通过网络获得各种应用程序的服务。随着智能手机的普及,其用途也越来越多,这使得广告行业对移动广告的兴趣增加,但必然受到屏幕尺寸的限制。本文提出了一种基于Android平台的增强现实logo系统,实现logo广告效果的最大化。在开发软件并将其安装在真实的智能手机上后,对其性能进行了各种分析。结果表明,该方法在实际应用中是可行的,但由于硬件性能不高,无法提供实时服务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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