Virtual Reality Training Applications in Industry - Towards a User-friendly Application Design

Benjamin Knoke, Moritz Quandt, M. Freitag, K. Thoben
{"title":"Virtual Reality Training Applications in Industry - Towards a User-friendly Application Design","authors":"Benjamin Knoke, Moritz Quandt, M. Freitag, K. Thoben","doi":"10.30844/wgab_2021_4","DOIUrl":null,"url":null,"abstract":"The purpose of this research is to aggregate and discuss the validity of challenges and design guidelines regarding industrial Virtual Reality (VR) training applications. Although VR has seen significant advancements in the last 20 years, the technology still faces multiple research challenges. The challenges towards industrial VR applications are imposed by a limited technological maturity and the need to achieve industrial stakeholders' technology acceptance. Technology acceptance is closely connected with the consideration of individual user requirements for user interfaces in virtual environments. This paper analyses the current state-of-the-art in industrial VR applications and provides a structured overview of the existing challenges and applicable guidelines for user interface design, such as ISO 9241-110. The validity of the identified challenges and guidelines is discussed against an industrial training scenario on electrical safety during maintenance tasks.","PeriodicalId":326536,"journal":{"name":"Competence development and learning assistance systems for the data-driven future","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Competence development and learning assistance systems for the data-driven future","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30844/wgab_2021_4","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

The purpose of this research is to aggregate and discuss the validity of challenges and design guidelines regarding industrial Virtual Reality (VR) training applications. Although VR has seen significant advancements in the last 20 years, the technology still faces multiple research challenges. The challenges towards industrial VR applications are imposed by a limited technological maturity and the need to achieve industrial stakeholders' technology acceptance. Technology acceptance is closely connected with the consideration of individual user requirements for user interfaces in virtual environments. This paper analyses the current state-of-the-art in industrial VR applications and provides a structured overview of the existing challenges and applicable guidelines for user interface design, such as ISO 9241-110. The validity of the identified challenges and guidelines is discussed against an industrial training scenario on electrical safety during maintenance tasks.
虚拟现实培训在工业中的应用-面向用户友好的应用程序设计
本研究的目的是汇总和讨论有关工业虚拟现实(VR)培训应用的挑战和设计指南的有效性。尽管VR在过去的20年里取得了巨大的进步,但这项技术仍然面临着诸多研究挑战。工业VR应用面临的挑战是技术成熟度有限,需要实现工业利益相关者的技术接受。技术接受程度与考虑虚拟环境中用户界面的个人用户需求密切相关。本文分析了当前工业VR应用的最新技术,并提供了现有挑战的结构化概述和用户界面设计的适用指南,如ISO 9241-110。针对维修任务期间电气安全的工业培训场景,讨论了确定的挑战和指南的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信