Eirini C. Schiza, Marios Hadjiaros, M. Matsangidou, Fotos Frangoudes, K. Neocleous, Evangelia Gkougkoudi, S. Konstantinidis, C. Pattichis
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引用次数: 8
Abstract
This paper presents a new approach for teaching the clinical skills course by exploiting the potential of a Virtual Reality application utilizing 360° videos with medical content for an undergraduate level course. We discuss the methodology prospects and identify the potential role of Virtual Reality reusable e-resources into learning and practicing clinical skills and the concept of embedding these processes to a real assess-educate-assess cycle that uses digital tools to optimize outcome. Scenarios, were developed in the context of the CoViRR Erasmus+ project, offering new insights for the digital integration in learning and teaching. The initial results of our analysis validated the effective design of a technologically enhanced learning tool as an addition to the existing methods used in medical education. Future work should integrate the application into the classroom and evaluate its effectiveness with real end-users.