Transitions in Student Motivation During a MUVE-Based Ecosystem Science Curriculum

Shari Metcalf, Jason A. Chen, A. Kamarainen, Kim Frumin, Trisha Vickrey, Tina A. Grotzer, C. Dede
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引用次数: 2

Abstract

One issue involved in incorporating any new technology in science education is the concern that the value added is primarily due to the novelty effect. The authors address this concern by evaluating student motivation during a two-week, multi-user virtual environment (MUVE)-based curriculum for middle school ecosystems science. Analysis of multiple surveys at the beginning, middle, and end of the curriculum revealed that students continued to find the activity engaging from beginning to end, but differed in what specifically engaged them. Further, students' beliefs about EcoMUVE's utility in helping them learn science increased significantly. This transition is attributable to the curriculum's design, which supports internally controlled motivators: autonomy (choice), competence, and connectedness. Specifically, over time EcoMUVE provides opportunities for sustained, meaningful engagement, through self-directed learning, inquiry-based activities, and collaboration with a team.
基于muve的生态系统科学课程中学生动机的转变
将任何新技术纳入科学教育所涉及的一个问题是,附加价值主要是由于新奇效应。作者通过在为期两周的基于多用户虚拟环境(MUVE)的中学生态系统科学课程中评估学生的动机来解决这一问题。在课程开始、中期和结束时进行的多项调查分析显示,学生们从开始到结束都觉得活动很吸引人,但在具体吸引他们的方面有所不同。此外,学生对EcoMUVE在帮助他们学习科学方面的效用的信念显著增加。这种转变可归因于课程的设计,它支持内部控制的激励因素:自主(选择)、能力和联系。具体来说,随着时间的推移,EcoMUVE通过自主学习、探究式活动和与团队合作,提供了持续的、有意义的参与机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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