Integrating game-based learning in an industrial engineering module at a South African University

W. Maisiri, T. Hattingh
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Abstract

The development of non-technical skills prepares engineering students to adapt to the volatile, uncertain, complex, and ambiguous world we are currently experiencing. Learning strategies that involve learning by doing could enhance the development of such skills. This study explores the impact of game-based learning on improving a deep understanding of technical knowledge and acquiring non-technical skills in a third-year industrial engineering module at a South African University. The paper employs a qualitative research approach using self-reflective inquiry that describes the practical application of game-based learning and the perceived impact on student learning. The study revealed that game-based learning enhances higher-order thinking skills and strengthens teamwork, providing a platform for the social construction of knowledge. This study highlights the value of integrating game-based learning into engineering education. Future studies include conducting a scholarship of teaching and learning project to investigate students' views on game-based learning's impact on their overall experience.
在南非大学的工业工程模块中整合基于游戏的学习
非技术技能的发展使工科学生能够适应我们目前所经历的不稳定、不确定、复杂和模糊的世界。包括边做边学的学习策略可以增强这些技能的发展。本研究探讨了基于游戏的学习对提高对技术知识的深刻理解和获得非技术技能在南非大学工业工程三年级模块的影响。本文采用了一种定性研究方法,利用自我反思的探究来描述基于游戏的学习的实际应用以及对学生学习的感知影响。研究发现,基于游戏的学习提高了高阶思维能力,加强了团队合作,为知识的社会建构提供了平台。本研究强调了将游戏学习融入工程教育的价值。未来的研究包括开展教学奖学金项目,调查学生对基于游戏的学习对他们整体体验的影响的看法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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