Reengineering a scientific software and lessons learned

SECSE '11 Pub Date : 2011-05-28 DOI:10.1145/1985782.1985789
Yang Li
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引用次数: 10

Abstract

SeisSol is a scientific software for the numerical simulation of seismic wave phenomena. However, there are three main problems in the SeisSol project. First, the project documentation is incomplete. Second, the source code comprehensibility is low. Third, the dependencies between the modules in the system are complicated. To solve the problems and to enhance the software quality, we perform a reengineering process on SeisSol. The process contains four steps, reverse engineering, requirements reengineering, redesign and source code refactoring. In the requirements reengineering step, we employ a novel approach to elicit requirements efficiently for such a scientific computing project. Through the reengineering process, the documentation of source code, requirements and the improved design is generated, the system is more modularized and easier to be extended, as well as the source code are more comprehensible. e also discuss the lessons learned during the reengineering process.
重新设计一个科学的软件和经验教训
SeisSol是一款用于数值模拟地震波现象的科学软件。然而,SeisSol项目存在三个主要问题。首先,项目文档不完整。第二,源代码的可理解性较低。第三,系统中模块之间的依赖关系比较复杂。为了解决这些问题并提高软件质量,我们对SeisSol进行了一个再造过程。该过程包含四个步骤:逆向工程、需求再造、重新设计和源代码重构。在需求再造步骤中,我们采用了一种新颖的方法来有效地为这样一个科学计算项目引出需求。通过再造过程生成源代码文档、需求文档和改进后的设计文档,使系统更模块化,更易于扩展,源代码更易于理解。E还讨论了在再造过程中吸取的经验教训。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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