Multiresolution representation of non-uniformly sampled terrain databases using wavelets

C. Madhuram, Sung Soo Kim, R. Guha, G. Schiavone, R. Mohapatra
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引用次数: 3

Abstract

Terrain databases contain data of a terrain which may be uniformly or non-uniformly sampled. In the case of non-uniformly sampled terrains, the resulting structure is a TIN (triangulated irregular network). Since a typical terrain database may contain a large number of triangles, it is often difficult to visualize and organize them. We propose the usage of wavelets in terrain databases to construct hierarchical representations of the terrain skin. It is observed that the resulting structure enables easy construction of multiple LODs (level of details) automatically and also has various other uses like polyhedral compression.
非均匀采样地形数据库的小波多分辨率表示
地形数据库包含地形数据,可以是均匀采样,也可以是非均匀采样。在非均匀采样地形的情况下,得到的结构是不规则三角网(TIN)。由于典型的地形数据库可能包含大量的三角形,因此通常很难对它们进行可视化和组织。我们提出在地形数据库中使用小波来构建地形皮肤的分层表示。可以观察到,由此产生的结构可以轻松地自动构建多个lod(细节级别),并且还具有各种其他用途,如多面体压缩。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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