Rough carving of 3D models with spatial augmented reality

Ammar Hattab, G. Taubin
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引用次数: 7

Abstract

Carving is a subtractive process where we get the shape by removing materials. While most people can get roughly the right intended shape, it is usually challenging not to over-cut the model. We propose a method that helps an unskilled user to carve a rough physical replica of a 3D model using the minimum number of cuts while only using manual cutting tools. The method starts by analyzing the input 3D model and generates the minimum set of cutting steps that remove most of the material. Then using a projector, we project the instructions sequentially onto a block of material to guide the user in performing them. We use the projector-camera setup to 3D scan the object after cutting and automatically detect the changes to reflect them on the digital model. We demonstrate a complete system to support this operation and show several examples of manually carved 3D models while using the system.
三维模型的空间增强现实的粗糙雕刻
雕刻是一种减法过程,我们通过去除材料来获得形状。虽然大多数人都能得到大致正确的形状,但不过度裁剪模型通常是一项挑战。我们提出了一种方法,帮助一个不熟练的用户雕刻一个粗糙的3D模型的物理复制品使用最小数量的切割,而只使用手动切割工具。该方法首先分析输入的3D模型,并生成去除大部分材料的最小切割步骤集。然后使用投影仪,我们将指令顺序投影到一块材料上,以指导用户执行它们。我们使用投影仪-摄像机设置对切割后的物体进行3D扫描,并自动检测变化以将其反映在数字模型上。我们展示了一个完整的系统来支持此操作,并在使用该系统时展示了几个手动雕刻3D模型的示例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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