PeerGraph: A Distributed Data Structure for Peer-to-Peer Streaming

A. Tosun, T. Korkmaz
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引用次数: 2

Abstract

Video streaming over peer-to-peer networks has received significant attention recently. Accordingly, much work is done on video streaming under the assumption that all the peers have the whole movie. However, it is likely that many peers may only store a fraction of the movie due to their resource constraints. Therefore, there is a need to develop appropriate mechanisms to facilitate efficient streaming when each user stores a fraction of the movie. With this in mind, we propose a distributed data structure called PeerGraph in which each peer determines other peers having the previous or subsequent fractions of the movie and maintains pointers to these peers. In our model, a peer has full control on how many segments it wants to store. However, we require it to store consecutive segments. In order to stream, a client first finds a peer that contains the first segment and then uses the proposed PeerGraph to locate subsequent segments. We use extensive simulations to investigate the effect of various parameters. Simulation results support feasibility of the proposed scheme.
PeerGraph:点对点流的分布式数据结构
点对点网络上的视频流最近受到了极大的关注。因此,视频流上的很多工作都是在假设所有节点都有整部电影的情况下完成的。然而,由于资源限制,许多同行可能只存储电影的一小部分。因此,当每个用户存储一小部分电影时,需要开发适当的机制来促进高效的流媒体。考虑到这一点,我们提出了一种称为PeerGraph的分布式数据结构,其中每个对等体确定具有电影的前一部分或后一部分的其他对等体,并维护指向这些对等体的指针。在我们的模型中,对等体可以完全控制它想要存储多少段。然而,我们要求它存储连续的段。为了进行流,客户端首先找到包含第一个段的对等体,然后使用提出的PeerGraph来定位后续的段。我们使用大量的模拟来研究各种参数的影响。仿真结果验证了该方案的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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