Comparison of procedural textures generation algorithms for amorphous objects

I. Shturts, Anna V. Naleushkina
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Abstract

The paper is devoted to algorithms for generating procedural textures, their estimations and comparison. Among wide variety of objects that can be produced with procedural textures, the most interesting are amorphous or gaseous phenomena. They imitate natural objects such as smoke, clouds, or dust and must be compared between them in similarity. As a comparison criterion, an image power spectrum1 is chosen with the goal to make process of tuning procedural texture parameters more formal and automated. The idea to compare power spectrum characteristics of natural images and procedural textures is extended on larger set of parameters defining texture as well as on comparison of generation techniques.
非晶物体程序纹理生成算法的比较
本文主要研究了程序纹理的生成算法及其估计和比较。在各种各样可以用程序纹理产生的物体中,最有趣的是无定形或气体现象。它们模仿自然物体,如烟、云或灰尘,必须在它们之间进行相似性比较。选择图像功率谱作为比较标准,目的是使程序纹理参数的调整过程更加形式化和自动化。将比较自然图像和程序纹理的功率谱特征的思想扩展到更大的纹理定义参数集以及生成技术的比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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