{"title":"Using Think-Aloud Protocol in Looking at the Framing of One's Character with a Case Study on Terraria","authors":"Jihyon Lim","doi":"10.1109/VS-Games.2018.8493446","DOIUrl":null,"url":null,"abstract":"How does a player interpret what occurs in a digital game? Fine explains that a player makes interpretations based on three levels of consciousness: as a character in a virtual game world, as a player who is playing the game, and as a person who is living in the real world. This study attempts to examine what happens in Terraria based on Fine's three-layered model and discuss the implications of Fine's model in digital games. The think-aloud method and interviews were used to look at how players interpret what is happening during the gameplay and to discuss the relationship between in-game characters and players from different aspects, such as role-playing and self-playing, empathy, and prosocial behaviors.","PeriodicalId":264923,"journal":{"name":"2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VS-Games.2018.8493446","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
How does a player interpret what occurs in a digital game? Fine explains that a player makes interpretations based on three levels of consciousness: as a character in a virtual game world, as a player who is playing the game, and as a person who is living in the real world. This study attempts to examine what happens in Terraria based on Fine's three-layered model and discuss the implications of Fine's model in digital games. The think-aloud method and interviews were used to look at how players interpret what is happening during the gameplay and to discuss the relationship between in-game characters and players from different aspects, such as role-playing and self-playing, empathy, and prosocial behaviors.