The game plan: Using gamification strategies to engage learners as active players

Xi-Wei Yeo
{"title":"The game plan: Using gamification strategies to engage learners as active players","authors":"Xi-Wei Yeo","doi":"10.37074/jalt.2019.2.2.10","DOIUrl":null,"url":null,"abstract":"The modern learner is a different and unique individual. Impatient, fast-acting and competitive, learners today are hungry and passionate, but also demand a more interactive approach to education. A Talent LMS survey showed that over 80% of learners wished their learning journeys were more interactive (Apostolopoulos, 2019). This article on gamification focuses on the strategic use of game mechanics and features to enhance learning capabilities and retention rates of learners, with references to modern game and real-world examples. \nTechniques and tips on evolving workplace learning practices and growing an ecosystem of self-directed learning are described. Additionally, this paper explores the rise of the gig economy and new generation professionals, harnessing gamification as an effective tool to allow individuals to develop and build their skill sets and strengths. Pick up useful strategies on crafting a personal learning profile, and how we can evolve as learners though gamification! Game on!","PeriodicalId":334920,"journal":{"name":"Journal of Applied Learning & Teaching","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Applied Learning & Teaching","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37074/jalt.2019.2.2.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

The modern learner is a different and unique individual. Impatient, fast-acting and competitive, learners today are hungry and passionate, but also demand a more interactive approach to education. A Talent LMS survey showed that over 80% of learners wished their learning journeys were more interactive (Apostolopoulos, 2019). This article on gamification focuses on the strategic use of game mechanics and features to enhance learning capabilities and retention rates of learners, with references to modern game and real-world examples. Techniques and tips on evolving workplace learning practices and growing an ecosystem of self-directed learning are described. Additionally, this paper explores the rise of the gig economy and new generation professionals, harnessing gamification as an effective tool to allow individuals to develop and build their skill sets and strengths. Pick up useful strategies on crafting a personal learning profile, and how we can evolve as learners though gamification! Game on!
游戏计划:使用游戏化策略吸引学习者成为活跃的玩家
现代学习者是一个不同的、独特的个体。如今的学习者缺乏耐心、行动迅速、好胜心强,他们渴望学习、充满激情,但也需要一种更具互动性的教育方式。Talent LMS的一项调查显示,超过80%的学习者希望他们的学习过程更具互动性(Apostolopoulos, 2019)。这篇关于游戏化的文章着眼于策略性地使用游戏机制和功能来提高学习者的学习能力和留存率,并参考了现代游戏和现实世界的例子。描述了不断发展的工作场所学习实践和发展自主学习生态系统的技术和技巧。此外,本文还探讨了零工经济和新一代专业人士的兴起,利用游戏化作为一种有效的工具,让个人发展和建立自己的技能和优势。挑选有用的策略来制作个人学习档案,以及我们如何通过游戏化来发展学习者!游戏吧!
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信