Anders Møller Nielsen, Anders Petersen, J. P. Hansen
{"title":"Gaming with gaze and losing with a smile","authors":"Anders Møller Nielsen, Anders Petersen, J. P. Hansen","doi":"10.1145/2168556.2168638","DOIUrl":null,"url":null,"abstract":"This paper presents an experiment comparing performance and user experience of gaze and mouse interaction in a minimalistic 3D flying game that only required steering. Mouse interaction provided better performance and participants considered it less physical and mental demanding, less frustrating and less difficult to maneuver. Gaze interaction, however, yielded higher levels of entertainment and engagement. The paper suggests that gaze steering provides a high kinesthetic pleasure both because it is difficult to master and because it presents a unique mapping between fixation and locomotion.","PeriodicalId":142459,"journal":{"name":"Proceedings of the Symposium on Eye Tracking Research and Applications","volume":"100 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Symposium on Eye Tracking Research and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2168556.2168638","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 21
Abstract
This paper presents an experiment comparing performance and user experience of gaze and mouse interaction in a minimalistic 3D flying game that only required steering. Mouse interaction provided better performance and participants considered it less physical and mental demanding, less frustrating and less difficult to maneuver. Gaze interaction, however, yielded higher levels of entertainment and engagement. The paper suggests that gaze steering provides a high kinesthetic pleasure both because it is difficult to master and because it presents a unique mapping between fixation and locomotion.