A Virtual Reality Learning System to Support Situational Interest in Historic Site Courses

Kai-Yi Chin, Ya-Chuan Kao, Hsiang-Chin Hsieh
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Abstract

This study explored how to enable learners to generate temporary situational interest during teaching and learning so as to influence their learning effectiveness, changes in interest, and learning behavior. One of the factors to improve situational interest lies in sensory stimulation targeting at the feeling to the environment. Therefore, this study introduced virtual reality (VR) into education to improve learners' situational interest and even turn situational interest into fixed personal interests. The design of research structure is described as follows: This study introduced VR to the education of historic sites, from the viewpoint of learners, explored the reasons for the generation and change of interest in learning, hoped to enable learners to naturally improve their learning effectiveness, and utilized virtual reality, an emerging technology, to aid education.
支持历史遗址课程情境兴趣的虚拟现实学习系统
本研究探讨如何使学习者在教学和学习过程中产生暂时性情境兴趣,从而影响学习者的学习效果、兴趣变化和学习行为。情境兴趣提高的因素之一是针对环境感受的感官刺激。因此,本研究将虚拟现实(VR)引入教育,提高学习者的情境兴趣,甚至将情境兴趣转化为固定的个人兴趣。研究结构设计如下:本研究将虚拟现实技术引入古迹教育,从学习者的角度出发,探讨学习兴趣产生和变化的原因,希望使学习者自然提高学习效率,利用虚拟现实这一新兴技术辅助教育。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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