Design Analytics for Mobile Learning: Scaling up the Classification of Learning Designs Based on Cognitive and Contextual Elements

Gerti Pishtari, L. Prieto, M. Rodríguez-Triana, Roberto Martínez-Maldonado
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引用次数: 2

Abstract

This research was triggered by the identified need in literature for large-scale studies about the kinds of designs that teachers create for mobile learning (m-learning). These studies require analyses of large datasets of learning designs. The common approach followed by researchers when analyzing designs has been to manually classify them following high-level pedagogically guided coding strategies, which demands extensive work. Therefore, the first goal of this paper is to explore the use of supervised machine learning (SML) to automatically classify the textual content of m-learning designs using pedagogically relevant classifications, such as the cognitive level demanded by students to carry out specific designed tasks, the phases of inquiry learning represented in the designs, or the role that the situated environment has in the designs. Because not all SML models are transparent, but researchers often need to understand their behaviour, the second goal of this paper is to consider the trade-off between models’ performance and interpretability in the context of design analytics for m-learning. To achieve these goals, we compiled a dataset of designs deployed using two tools, Avastusrada and Smartzoos. With this dataset, we trained and compared different models and feature extraction techniques. We further optimized and compared the best performing and most interpretable algorithms (EstBERT and Logistic Regression) to consider the second goal with an illustrative case. We found that SML can reliably classify designs with accuracy > 0.86 and Cohen’s kappa > 0.69.
移动学习的设计分析:基于认知和上下文元素的学习设计分类扩展
这项研究是由文献中对教师为移动学习(m-learning)创建的各种设计进行大规模研究的明确需求引发的。这些研究需要分析学习设计的大型数据集。研究人员在分析设计时遵循的常见方法是按照高层次的教学指导编码策略手动对它们进行分类,这需要大量的工作。因此,本文的第一个目标是探索使用监督机器学习(SML),使用与教学相关的分类对移动学习设计的文本内容进行自动分类,例如学生执行特定设计任务所需的认知水平,设计中所代表的研究性学习阶段,或所处环境在设计中的作用。由于并非所有的SML模型都是透明的,但研究人员经常需要了解它们的行为,因此本文的第二个目标是考虑在移动学习的设计分析背景下模型的性能和可解释性之间的权衡。为了实现这些目标,我们编译了一个使用两个工具(Avastusrada和Smartzoos)部署的设计数据集。利用该数据集,我们训练并比较了不同的模型和特征提取技术。我们进一步优化和比较了性能最好和最可解释的算法(EstBERT和Logistic回归),以一个说明性案例来考虑第二个目标。我们发现SML可以可靠地分类设计,准确率> 0.86,Cohen’s kappa > 0.69。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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