Skynetz: A Playful Experiential Robotics Simulator

Robin Han, Dominik Auer, Sarah Edenhofer, Sebastian von Mammen
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Abstract

We introduce SkyNetz, a playful interactive robotics simulator for computer science students. Its focus lies on the visualization of a probabilistic robot localization algorithm considering noise in the sensors and actuators of the robot on the one hand, as well as an environment filled with obstacles which damage the robot on contact on the other hand. The goal of the simulation is training students on the intricacies of the algorithm and to develop a notion on the impact of the considered factors such as the degree of sustained sensory noise. In order to facilitate learning and promote exploration, we embed a game mode that conveys the basic interactions with the simulator and the factors shaping the robot's behavior. In the game, the player helps the simulated robot to reach its destination with as little damage as possible. This is done by setting waypoints for the robot by adjusting the parameters of the deployed localization algorithm as well as the quality of sensors and the accuracy of the robots movements. By playing with these parameters, the user playfully learns their effects, which are visualized in 3D - contrary to the hard mathematical approach presented in books. SkyNetz also has the capacity to communicate with a real robot, to show its current position and position estimates. In the long run, this will provide the foundation for novel augmented reality games. The paper includes a general introduction to the topic of interactive robot simulation, background on the specific problem of localization estimation, the presentation of our approach and the results from a small user study.
Skynetz:一个好玩的体验机器人模拟器
我们介绍SkyNetz,一个有趣的交互式机器人模拟器,为计算机科学专业的学生。它的重点在于可视化概率机器人定位算法,一方面考虑了机器人传感器和执行器中的噪声,另一方面考虑了机器人接触时充满障碍物的环境。模拟的目标是训练学生了解算法的复杂性,并对所考虑的因素(如持续感觉噪声的程度)的影响有一个概念。为了促进学习和探索,我们嵌入了一个游戏模式,传达了与模拟器的基本交互以及影响机器人行为的因素。在游戏中,玩家帮助模拟机器人到达目的地,尽量减少伤害。这是通过调整部署的定位算法的参数以及传感器的质量和机器人运动的精度来设置机器人的路点来完成的。通过玩弄这些参数,用户可以有趣地了解它们的效果,这些效果以3D的形式呈现出来——这与书本上呈现的硬数学方法相反。SkyNetz也有能力与真正的机器人交流,显示其当前位置和位置估计。从长远来看,这将为新型增强现实游戏提供基础。本文包括交互式机器人仿真主题的一般介绍,定位估计具体问题的背景,我们的方法的介绍以及小用户研究的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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