Human Head Motion Modeling Using Monocular Cues for Interactive Robotic Applications

Zukhraf Jamil, Abdullah Gulraiz, W. S. Qureshi, Chyi-Yeu Lin
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引用次数: 1

Abstract

In this paper, a generalized 2D trajectory models are developed for human motion during walking and running for a user-centered Human-Computer Interaction design. The mapping of the head motion trajectories has been done through monocular cues to compute instantaneous displacement and velocity. The novelty of the work lies in using non-contact sensor only which saves from the use of complex body-contact sensors as well as improves data storage and processing. The 2D trajectory models developed are tested on 30 subjects and that show the average head motion trajectory map of a running person differs from that of the walking person on a treadmill. The quantification of head velocity values as a function of walking and running velocities is also tested which can be used to identify different locomotion velocities from head velocities.
交互式机器人应用中使用单目线索的人头运动建模
为实现以用户为中心的人机交互设计,建立了人体行走和跑步运动的广义二维轨迹模型。头部运动轨迹的映射已经通过单目线索来计算瞬时位移和速度。该工作的新颖之处在于仅使用非接触式传感器,从而避免了使用复杂的身体接触式传感器,并改善了数据的存储和处理。开发的二维轨迹模型在30名受试者身上进行了测试,结果显示跑步者的平均头部运动轨迹图与在跑步机上行走的人的头部运动轨迹图不同。还测试了头部速度值作为步行和跑步速度的函数的量化,该函数可用于从头部速度识别不同的运动速度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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