An Algorithm For Sketching Design with Pencil and Eraser

Fenghua Guo, Caiming Zhang
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Abstract

We have investigated interaction behavior with physical tools - pencil and eraser together in sketching design and conclude that interaction with pencil and eraser is more natural than with pen alone. We present a new algorithm supporting both sketching design and interaction with pencil and eraser just like designers naturally do on the paper. This interaction technique belongs to the most pervasive computing technology. The algorithm adopts a new data structure, which integrates data structure for image and graph. The graph modification and recognition is based on image along with dynamic information of strokes or context. Experiments for illustrating the efficiency of this algorithm are also included
用铅笔和橡皮进行素描设计的一种算法
我们研究了素描设计中使用物理工具——铅笔和橡皮擦的交互行为,并得出结论,使用铅笔和橡皮擦的交互比单独使用钢笔更自然。我们提出了一种新的算法,支持素描设计和与铅笔和橡皮擦的交互,就像设计师自然地在纸上做的那样。这种交互技术属于最普及的计算技术。该算法采用了一种新的数据结构,将图像和图形的数据结构相结合。图形的修改和识别是基于图像以及笔画或上下文的动态信息。最后通过实验验证了该算法的有效性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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