Robust Monocular 3D Human Motion with Lasso-Based Differential Kinematics

Abed C. Malti
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Abstract

This work introduces a method to robustly reconstruct 3D human motion from the motion of 2D skeletal landmarks. We propose to use a lasso (least absolute shrinkage and selection operator) optimization framework where the ℓ1-norm is computed over the vector of differential angular kinematics and the ℓ2-norm is computed over the differential 2D reprojection error. The ℓ1-norm term allows us to model sparse kinematic angular motion. The minimization of the reprojection error allows us to assume a bounded noise in both the kinematic model and the 2D landmark detection. This bound is controlled by a scale factor associated to the ℓ2-norm data term. A posteriori verification condition is provided to check whether or not the lasso formulation has allowed us to recover the ground-truth 3D human motion. Results on publicly available data demonstrates the effectiveness of the proposed approach on state-of-the-art methods. It shows that both sparsity and bounded noise assumptions encoded in lasso formulation are robust priors to safely recover 3D human motion.
基于lasso差分运动学的鲁棒单目三维人体运动
本文介绍了一种从二维骨骼地标的运动中鲁棒重建三维人体运动的方法。我们建议使用lasso(最小绝对收缩和选择算子)优化框架,其中在微分角运动学矢量上计算1-范数,并在微分二维重投影误差上计算2-范数。1范数项允许我们对稀疏的运动学角运动建模。重投影误差的最小化使我们能够在运动学模型和二维地标检测中假设有界噪声。这个边界是由一个与l2范数数据项相关的比例因子控制的。提供了一个后验验证条件来检查套索公式是否允许我们恢复真实的三维人体运动。公开数据的结果证明了所建议的方法在最先进的方法上的有效性。结果表明,在lasso公式中编码的稀疏性和有界噪声假设都是安全恢复三维人体运动的鲁棒先验。
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