Solomon Garber, Aaditya (Adi) Prakash, Ryan Marcus, Antonella DiLillo, J. Storer
{"title":"Compact Representations of Dynamic Video Background Using Motion Sprites","authors":"Solomon Garber, Aaditya (Adi) Prakash, Ryan Marcus, Antonella DiLillo, J. Storer","doi":"10.1109/DCC.2019.00052","DOIUrl":null,"url":null,"abstract":"We present a method to extend the idea of sprite coding to videos containing a wide variety of naturally occurring background motion, which could potentially be incorporated into existing and future video standards. The existing MPEG-4 part 2 standard, now almost 20 years old, provides the ability to store objects in separate layers, and includes a sprite mode where the background layer is generated by cropping a still image based on frame-wide global motion parameters, but videos containing more general background motion cannot be effectively encoded with sprite mode. We propose a perceptually motivated lossy compression algorithm, where oscillatory background motion can be compactly encoded. Our model achieves a low bit rate by referencing a time-invariant representation of the optical flow with only a few added parameters per frame. At very low bit rates, our technique can provide dynamic backgrounds at a visual quality that may not be achievable by traditional methods which are known to produce unacceptable blocking and ringing artifacts.","PeriodicalId":167723,"journal":{"name":"2019 Data Compression Conference (DCC)","volume":"60 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 Data Compression Conference (DCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DCC.2019.00052","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
We present a method to extend the idea of sprite coding to videos containing a wide variety of naturally occurring background motion, which could potentially be incorporated into existing and future video standards. The existing MPEG-4 part 2 standard, now almost 20 years old, provides the ability to store objects in separate layers, and includes a sprite mode where the background layer is generated by cropping a still image based on frame-wide global motion parameters, but videos containing more general background motion cannot be effectively encoded with sprite mode. We propose a perceptually motivated lossy compression algorithm, where oscillatory background motion can be compactly encoded. Our model achieves a low bit rate by referencing a time-invariant representation of the optical flow with only a few added parameters per frame. At very low bit rates, our technique can provide dynamic backgrounds at a visual quality that may not be achievable by traditional methods which are known to produce unacceptable blocking and ringing artifacts.