Vladimir Afonso, Henrique Maich, L. Agostini, Denis Franco
{"title":"Simplified HEVC FME Interpolation Unit Targeting a Low Cost and High Throughput Hardware Design","authors":"Vladimir Afonso, Henrique Maich, L. Agostini, Denis Franco","doi":"10.1109/DCC.2013.55","DOIUrl":null,"url":null,"abstract":"Summary form only given. The new demands for high resolution digital video applications are pushing the development of new techniques in the video coding area. This paper presents a simplified version of the original Fractional Motion Estimation (FME) algorithm defined by the HEVC emerging video coding standard targeting a low cost and high throughput hardware design. Based on evaluations using the HEVC Model (HM), the HEVC reference software, a simplification strategy was defined to be used in the hardware design, drastically reducing the HEVC complexity, but with some losses in terms of compression rates and quality. The used strategy considered the use of only the most used PU size in the Motion Estimation process, avoiding the evaluation of the 24 PU sizes defined in the HEVC and avoiding also the RDO decision process. This expressively reduces the ME complexity and causes a bit-rate loss lower than 13.18% and a quality loss lower than 0.45dB. Even with the proposed simplification, the proposed solution is fully compliant with the current version of the HEVC standard. The FME interpolation was also simplified targeting the hardware design through some algebraic manipulations, converting multiplications in shift-adds and sharing sub-expressions. The simplified FME interpolator was designed in hardware and the results showed a low use of hardware resources and a processing rate high enough to process QFHD videos (3840x2160 pixels) in real time.","PeriodicalId":388717,"journal":{"name":"2013 Data Compression Conference","volume":"73 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-03-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 Data Compression Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DCC.2013.55","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
Summary form only given. The new demands for high resolution digital video applications are pushing the development of new techniques in the video coding area. This paper presents a simplified version of the original Fractional Motion Estimation (FME) algorithm defined by the HEVC emerging video coding standard targeting a low cost and high throughput hardware design. Based on evaluations using the HEVC Model (HM), the HEVC reference software, a simplification strategy was defined to be used in the hardware design, drastically reducing the HEVC complexity, but with some losses in terms of compression rates and quality. The used strategy considered the use of only the most used PU size in the Motion Estimation process, avoiding the evaluation of the 24 PU sizes defined in the HEVC and avoiding also the RDO decision process. This expressively reduces the ME complexity and causes a bit-rate loss lower than 13.18% and a quality loss lower than 0.45dB. Even with the proposed simplification, the proposed solution is fully compliant with the current version of the HEVC standard. The FME interpolation was also simplified targeting the hardware design through some algebraic manipulations, converting multiplications in shift-adds and sharing sub-expressions. The simplified FME interpolator was designed in hardware and the results showed a low use of hardware resources and a processing rate high enough to process QFHD videos (3840x2160 pixels) in real time.