Understanding Architectural Assets

P. Eeles
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引用次数: 8

Abstract

"The life of a software architect is a long and rapid succession of suboptimal design decisions taken partly in the dark. " [1] The purpose of this paper is to shed some light on the darkness, by discussing a key characteristic of successful software architectures - the use of reusable assets. Reusable assets provide a valuable vehicle for capitalizing on the work of other successful architects, from fine-grained programming idioms to large- grained off-the-shelf packaged solutions. However, consideration of reusable assets can itself be a minefield. There are many different types of asset to consider, and it is not always clear what is meant by each of them, and the value they provide. What is the difference between an architectural style and a reference architecture? How does a mechanism differ from a framework? The purpose of this paper is to discuss the different types of reusable asset available to the architect, their characteristics, and their usage.
理解架构资产
“软件架构师的生命是一个长而快速的次优设计决策的延续,部分是在黑暗中做出的。[1]本文的目的是通过讨论成功的软件架构的一个关键特征——可重用资产的使用,来照亮黑暗。可重用资产为利用其他成功架构师的工作(从细粒度编程习惯到大粒度现成的打包解决方案)提供了有价值的工具。然而,考虑可重用资产本身可能是一个雷区。有许多不同类型的资产需要考虑,并且并不总是清楚每一种资产的含义以及它们提供的价值。架构风格和参考架构之间的区别是什么?机制与框架有何不同?本文的目的是讨论架构师可用的可重用资产的不同类型,它们的特征,以及它们的用法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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