Improving Design of Ground Control Station for Unmanned Aerial Vehicle: Borrowing from Design Patterns

M. Jovanovic, D. Starcevic, Z. Jovanovic
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引用次数: 11

Abstract

Reusable software architectures and supporting components are the focus of an increasing number of software organizations attempting to reduce software costs. One essential attribute of reusable software architecture is that it effectively isolates the logical, or static, aspects of the application from any product specific variations in the physical architecture, or execution environment. A primary element of this isolation is hardware and low-level software (e.g. operating system) independence. A design pattern documents a reference design for the solution to a recurring problem encountered in object-oriented software development. The fundamental theme of design patterns is to encapsulate the concepts that vary. This paper describes our experiences on developing reusable object-oriented software architecture for GCS (Ground Control Station) for UAV (Unmanned Aerial Vehicle) using design patterns. In addition, various ways that software architecture attributes can be designed for flexibility without introducing volatility into the physical architecture are described.
无人机地面控制站改进设计:借鉴设计模式
可重用的软件架构和支持组件是越来越多试图降低软件成本的软件组织关注的焦点。可重用软件体系结构的一个基本属性是,它有效地将应用程序的逻辑或静态方面与物理体系结构或执行环境中的任何产品特定变体隔离开来。这种隔离的一个主要因素是硬件和底层软件(如操作系统)的独立性。设计模式为面向对象软件开发中遇到的反复出现的问题的解决方案提供参考设计文档。设计模式的基本主题是封装变化的概念。本文介绍了利用设计模式为无人机地面控制站开发可重用的面向对象软件体系结构的经验。此外,还描述了在不向物理体系结构中引入波动性的情况下,为灵活性设计软件体系结构属性的各种方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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