3D Reconstruction of Urban Areas

Charalambos (Charis) Poullis, Suya You
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引用次数: 24

Abstract

Virtual representations of real world areas are increasingly being employed in a variety of different applications such as urban planning, personnel training, simulations, etc. Despite the increasing demand for such realistic 3D representations, it still remains a very hard and often manual process. In this paper, we address the problem of creating photo realistic 3D scene models for large-scale areas and present a complete system. The proposed system comprises of two main components: (1) A reconstruction pipeline which employs a fully automatic technique for extracting and producing high-fidelity geometric models directly from Light Detection and Ranging (LiDAR) data and (2) A flexible texture blending technique for generating high-quality photo realistic textures by fusing information from multiple optical sensor resources. The result is a photo realistic 3D representation of large-scale areas(city-size) of the real-world. We have tested the proposed system extensively with many city-size datasets which confirms the validity and robustness of the approach. The reported results verify that the system is a consistent work flow that allows non-expert and non-artists to rapidly fuse aerial LiDAR and imagery to construct photo realistic 3D scene models.
城市区域三维重建
现实世界区域的虚拟表示越来越多地被用于各种不同的应用,如城市规划、人员培训、模拟等。尽管对这种逼真的3D表示的需求不断增加,但它仍然是一个非常困难的手动过程。在本文中,我们解决了创建照片逼真的大范围三维场景模型的问题,并提出了一个完整的系统。该系统由两个主要部分组成:(1)采用全自动技术直接从光探测和测距(LiDAR)数据中提取和生成高保真几何模型的重建管道;(2)采用灵活的纹理混合技术,通过融合多个光学传感器资源的信息,生成高质量的照片逼真纹理。其结果是真实世界的大规模区域(城市大小)的照片逼真的3D表示。我们已经用许多城市大小的数据集广泛地测试了所提出的系统,这证实了该方法的有效性和鲁棒性。报告的结果证实,该系统是一个一致的工作流程,允许非专家和非艺术家快速融合空中激光雷达和图像,以构建照片逼真的3D场景模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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