Distributed pixel mapping for refining dark area in parallax barriers based holoscopic 3D Display

M. Swash, A. Aggoun, O. Fatah, J. C. Fernandez, E. Alazawi, Emmanuel Tsekleves
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引用次数: 8

Abstract

Autostereoscopic 3D Display is robustly developed and available in the market for both home and professional users. However 3D resolution with acceptable 3D image quality remains a great challenge. This paper proposes a novel pixel mapping method for refining dark areas between two pinholes by distributing it into 3 times smaller dark areas and creating micro-pinholes in parallax barriers based holoscopic 3D displays. The proposed method allows to project RED, GREEN, BLUE subpixels separately from 3 different pinholes and it distributes the dark spaces into 3 times smaller dark spaces, which become unnoticeable and improves quality of the constructed holoscopic 3D scene significantly. Parallax barrier technology refers to a pinhole sheet or device placed in front or back of a liquid crystal display, allowing to project viewpoint pixels into space that reconstructs a holoscopic 3D scene in space. The holoscopic technology mimics the imaging system of insects, such as the fly, utilizing a single camera, equipped with a large number of micro-lenses or pinholes, to capture a scene, offering rich parallax information and enhanced 3D feeling without the need of wearing specific eyewear.
基于视差屏障的全息三维显示中暗区细化的分布式像素映射
自动立体3D显示器在市场上得到了蓬勃的发展,适用于家庭和专业用户。然而,具有可接受的3D图像质量的3D分辨率仍然是一个巨大的挑战。本文提出了一种新的像素映射方法,通过将两个针孔之间的暗区分布到3倍小的暗区中,并在视差屏障的全息三维显示器上创建微针孔,来细化两个针孔之间的暗区。该方法允许从3个不同的针孔分别投射红、绿、蓝子像素,并将暗空间分布到3倍小的暗空间中,使其变得不明显,显著提高了构建的全息3D场景的质量。视差屏障技术是指在液晶显示器的前面或后面放置一个针孔片或设备,可以将视点像素投影到空间中,从而在空间中重建全息3D场景。全息技术模仿昆虫的成像系统,如苍蝇,利用单个相机,配备大量的微透镜或针孔,捕捉一个场景,提供丰富的视差信息和增强的3D感觉,而不需要佩戴特定的眼镜。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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