Visual complexity of graphical user interfaces

Aliaksei Miniukovich, Simone Sulpizio, A. D. Angeli
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引用次数: 17

Abstract

Graphical User Interfaces (GUIs) of low visual complexity tend to have higher aesthetics, usability and accessibility, and result in higher user satisfaction. Despite a few authors recently used or studied visual complexity, the concept of visual complexity still needs to be better defined for the use in HCI research and GUI design, with its underlying aspects systematized and operationalized, and different measures validated. This paper reviews the aspects of GUI visual complexity and operationalizes four aspects with nine computation-based measures in total. Two user studies validated the measures on two types of stimuli - webpages (study 1, n = 55) and book pages (study 2, n = 150) - with two user groups, dyslexics (people with reading difficulties) and typical readers. The same complexity aspects could be expected to determine complexity perception for both GUI types, whereas different complexity aspects could be expected to determine complexity perception for dyslexics, relative to typical readers. However, the studies showed little to no difference between dyslexics and average readers, whereas web pages did differ from book pages in what aspects made them seem complex. It was not the intergroup differences, but the stimulus type that defined criteria to judge visual complexity. Future research and visual design could rely on the visual complexity aspects outlined in this paper.
图形用户界面的视觉复杂性
低视觉复杂度的图形用户界面(gui)往往具有更高的美观性、可用性和可访问性,从而产生更高的用户满意度。尽管最近有一些作者使用或研究了视觉复杂性,但视觉复杂性的概念仍然需要更好地定义,以便在人机交互研究和GUI设计中使用,将其潜在方面系统化和可操作化,并验证不同的测量方法。本文综述了图形用户界面视觉复杂性的几个方面,并从四个方面用九种基于计算的度量方法进行了操作。两项用户研究对两种类型的刺激——网页(研究1,n = 55)和书本页面(研究2,n = 150)——进行了验证,研究对象是两个用户群体,失读症患者(有阅读困难的人)和普通读者。可以预期相同的复杂性方面决定了两种GUI类型的复杂性感知,而相对于典型读者,不同的复杂性方面可能决定了失读症的复杂性感知。然而,这些研究表明,阅读困难症患者和普通读者之间几乎没有区别,而网页与书本页面的不同之处在于它们看起来很复杂。不是组间差异,而是刺激类型决定了判断视觉复杂性的标准。未来的研究和视觉设计可以依赖于本文概述的视觉复杂性方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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