Elementary Students’ Debugging Behaviors in a Game-based Environment

Wei Yan, Maya Israel, Tongxi Liu
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引用次数: 2

Abstract

This basic interpretive qualitative study investigated four students’ debugging behaviors in Zoombinis, a game-based computational thinking (CT) environment. Analysis involved deductive coding of students’ debugging behaviors using videos of students’ computer screens. The findings revealed a range of debugging behaviors and strategies. Findings also indicated that students could articulate an intermediate understanding of debugging as related to the debugging LT [7].
游戏环境下小学生调试行为研究
本研究对四名学生在基于游戏的计算思维(CT)环境Zoombinis中的调试行为进行了基本的解释性定性研究。分析涉及使用学生电脑屏幕视频对学生调试行为进行演绎编码。调查结果揭示了一系列调试行为和策略。研究结果还表明,学生能够表达出与调试LT相关的调试的中级理解[7]。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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