{"title":"Towards a pattern language for interactive coding tutorials","authors":"Tao Dong, Gale Yang","doi":"10.1145/3397537.3397558","DOIUrl":null,"url":null,"abstract":"Online, text-based coding tutorials are popular among programming learners. Though they are relatively easy to create, it's challenging to ensure their pedagogical effectiveness. Computer Science Education researchers have advocated for interactive tutorials, because they provide learners with opportunities to practice and receive feedback while completing a tutorial. Nonetheless, little guidance exists on how to best leverage interactivity in tutorials. We set out to develop a pattern language for interactive tutorials to fill this gap. Through a human-centered design process, we created and evolved three instructional patterns and their supporting interaction components in a tutorial on asynchronous programming. We describe the preliminary results of our work towards this pattern language in this paper.","PeriodicalId":373173,"journal":{"name":"Companion Proceedings of the 4th International Conference on Art, Science, and Engineering of Programming","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Companion Proceedings of the 4th International Conference on Art, Science, and Engineering of Programming","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3397537.3397558","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Online, text-based coding tutorials are popular among programming learners. Though they are relatively easy to create, it's challenging to ensure their pedagogical effectiveness. Computer Science Education researchers have advocated for interactive tutorials, because they provide learners with opportunities to practice and receive feedback while completing a tutorial. Nonetheless, little guidance exists on how to best leverage interactivity in tutorials. We set out to develop a pattern language for interactive tutorials to fill this gap. Through a human-centered design process, we created and evolved three instructional patterns and their supporting interaction components in a tutorial on asynchronous programming. We describe the preliminary results of our work towards this pattern language in this paper.